In this tutorial I show you how you can implement a Sprite animation in your game developed with Corona SDK. To make it a bit more fun, I have in total 2 Sprites which interact with each other. In this example I have used Ryu, a character from the game Street Fighter, who on a tap kicks a stag of crates down. Yeah!
So what will we code in this Corona SDK tutorial?
- 2 Sprites: one for Ryu and one for the crates
- Set the sheetData for the sprites
- Make some functions with timer.performWithDelay.
Continue reading